Posts Tagged ‘ adaptation ’

Space Battleship Yamato | ヤマト

Info:

Genre: Science-fiction, drama, adaptation

Director/s: Takashi Yamazaki

Running Time: 131 mins

Budget: $23.9 million

Released: 1 December 2010

Plot:

The crew of the space battleship Yamato set out on a journey to the planet Iscandar to acquire a device that can heal the ravaged Earth – imdb

Review:

I’ve decided to make this the first in a series of Asian film reviews over the next few weeks, just to spice things up a little due to the fact that the majority of my film reviews focus on the American film industry (though that’s not to say I won’t review any American stuff in-between), and I’m interested to see what our Eastern counterparts have been up to.  As it stands, I intend on reviewing a yet-to-be determined number of films both old and new, some of which are adaptations of popular manga or animes (like this review) and some being original stories.  So without further ado, I present to you – Space Battleship Yamato.

Based upon the 1974 anime series of the same name, Space Battleship Yamato – also known to English-speaking audiences as Space Cruiser Yamato (the original English dub being heavily edited) and Star Blazers in North America and Australia, is a live-action adaptation that has been in development since 2005.  On July 17, 2009, Noboru Ishiguro – director and staff member of the original anime series confirmed the film’s development at Otacon with an expected release date around December, 2010.

Right from the onset, Space Battleship Yamato throws you into the thick of it, opening with an epic space battle reminiscent of the battles seen in the popular Star Wars franchise, in fact, one of the scenes is basically lifted from A New Hope (1977), whether this was intentional (perhaps as a hats off to George Lucas) or coincidental, the similarity is undeniable.

A screen cap taken from the opening scene of Space Battleship Yamato...

...and here's a screenshot from Star Wars - A New Hope...homage to George Lucas or simple coincidence...?

So for the premise of the film – the year is 2199 and an alien race known as the Gamilas have ravaged Earth and reduced it to an irradiated wasteland.  Mankind’s last hope rests with a message sent from a distant world called Iscandar with promises of a device that will eradicate all the radiation on the surface. So Captain Jūzō Okita (Tsutomu Yamazaki) sends out a request for volunteers for the mission, one volunteer being Susumu Kodai (Takuya Kimura) – a former pilot, whose brother sacrificed himself to allow Okita and his crew to survive during a battle five years ago.  So with humanity’s last battleship – the Yamato, the crew sets off on a journey that will determine the survival of the human race.

…the characters in these films spend far too much time moaning about a problem (such as escaping from a bad situation or defeating an enemy) instead of actually doing something about it…

Given the considerably low-budget of this film, I’m amazed at what director Takashi Yamazaki and all those involved managed to produce.  Approximately 80% of the film incorporates supposedly the latest CGI technology, however I think that statement is subjective as while the CGI is good, compared to its American counterparts, it’s quite obvious that the CGI present is not the best available, and perhaps it would be more accurate to say that the CGI incorporated in the film is the best possible with the given budget.  The spaceships, space environment and so forth look quite impressive,

One of the aliens up close, while it doesn't look bad, it's definitely not conceived by the 'latest CGI' technology.

but the Gamilas themselves look quite artificial and detract from the overall enjoyment of the film somewhat.  But perhaps more annoying is the acting in the film, maybe it’s just a case of a culture clash, but I find it incredibly difficult to connect or feel anything for any of the characters in this film.  This feeling isn’t limited to Space Battleship Yamato, as several Asian films that I’ve watched (including the odd romantic film) have felt devoid of any emotion at all, especially with the Japanese films, and I think this is due to a major difference in culture and how East and West tackle everyday things such as love, loss, honour and duty.  What I find with Japanese films in particular, is that the concept of ‘leave no man behind‘ really doesn’t compute with the Japanese as self-sacrifice seems to be the order of the day and the remedy for solving most problems and when they try to do the opposite it comes across as a feeble attempt to emulate a Western ideology, with the result that the actors are incapable of making the audience believe what they’re saying, in fact most of the time it comes across as either being insincere or just plain goofy.  Perhaps it’s just me, but this is how a lot of Asian films come across to me so while Space Battleship Yamato held my interest, the performance of the actors prevented me from being able to take anything seriously as even the most ‘intense’ scenes lacked a sense of urgency.  Incessant whining

Yamato under siege.

also seems to be a prerequisite of Asian film (culture perhaps?), as a lot of the time the characters in these films spend far too much time moaning about a problem (such as escaping from a bad situation or defeating an enemy) instead of actually doing something about it.  So while I understand that dialogue is necessary to build atmosphere and progress a story and so forth, sometimes, that huge threatening alien that’s stomping towards you needs to be put down quickly and silently (cough..cough…Gantz…).   On another note, I was pleasantly surprised by the inclusion of Hiroyuki Ikeuchi who plays as commando leader Hajime Saitō in the film, you may also recognize him from Ip Man as Miura.

Conclusion

Space Battleship Yamato is a film not without scope, as the creators have managed to create a decent science-fiction experience, using a meager budget to put out an action-packed film that will please fans of the original anime show.  While I felt that the acting in the film lacked depth or believability, Space Battleship Yamato is fast-paced and interesting enough to keep you watching, even if you have only the mildest interest in science fiction films.  So while it lacks the grandeur of films like Star wars, Space Battleship Yamato is a fine science fiction film and vastly superior to the majority of Western sci-fi films of similar budget and subject matter.

Grade: B

Tekken

Info:

Genre: Martial arts, action

Director/s: Dwight H. Little

Running Time: 87 mins

Budget: $35 million

Released: 20 March 2010 (Japan)

Plot:

About a young man who is driven to vengeance when his mother is executed – imdb

Review:

Ah yes, the video-game to film adaptation, a film genre that has been consistently botched since its inception.  Films like Super Mario Bros (1993), Double Dragon (1994), Dead or Alive (2006), Street Fighter (1994), and not forgetting Uwe Boll’s ‘wonderful’ contribution to the genre and so forth (the list is endless) are fine examples of why video-games should never be adapted to film.  It just amazes me how, with the millions of dollars that these filmmakers are given, that they’re able to churn out something that has no semblance to the original source material save for character names.  So does Tekken have what it takes to break the long line of fail that we’ve been forced to endure for all these years? Not by a long shot.

Tekken centres around one of the most popular characters of the franchise – Jin Kazama, a good move as I am a Jin fan however the choice of using Jon Foo was a huge mistake in my opinion.  Foo is child-like in appearance (and scarily similar-looking to Justin Chatwin in Dragonball Evolution, a film which I believe I awarded negative seven) and though he’s had a good career in stunt work and whatnot, he lacks the formidable physique of the Jin Kazama seen in the popular video-game series.  What we’re left with is a scrawny (compared to the other fighters in the film), half-baked Jin Kazama with emo hair and an annoyingly out-of-place accent (no offense to all the Brits out there).  To the filmmakers credit, most of the characters mirrored their digital counterparts in terms of attire (I thought Cary-Hiroyuki Tagawa as Heihachi Mishima was particularly well done) but what people never seem to understand is that while a character may look great in a video-game, comic-book or animated show it seldom translates into live action very well, with the end result of the actors looking ridiculous in bright, garish costumes.  Directors like Bryan Singer for example know this, this is why his version of the X-Men had them kitted in black leather as opposed to yellow spandex (to paraphrase Cyclops).  Or at the very least, tone down the colours.  As for Yoshimitsu, well that should never have even been a consideration as the costume is ridiculous and completely out-of-place with the rest of the characters.

Jin Kazama as seen in the popular video-game series, formidable in appearance and a force to be reckoned with...

...and here he is portrayed by Jon Foo, hardly the Jin Kazama fans are familiar with.

As if that wasn’t enough, needless to say, the storyline has been modified (almost beyond recognition) in this live-action adaptation, including such highlights as – Steve Fox being Jin’s trainer/sponsor who eventually gives Jin the familiar looking red gauntlets that Kazama fans will instantly recognize, however in this film they’re Steve’s old fighting gloves…um, he’s a boxer, what boxer uses gloves like those?

…what people never seem to understand is that while a character may look great in a video-game, comic-book or animated show it seldom translates into live action very well…

Even though this film is considered to be low-budget, it’s not an excuse for the shitty locales and poor CGI seen throughout the city scenes.  After watching films like District 9 (which has even less of a budget), one can easily see that it’s the director that will make or break a film.  Speaking of which, I have a vague idea as to why this film did have such shoddy directing, considering that Dwight H. Little’s career has been predominately television related, one can see how a lack of feature film experience has affected Tekken.  I’m not saying that Little is a bad director, quite the opposite really as he has directed plenty of television shows which I enjoy (Dollhouse, Bones and so forth).  Bottom line, these sort of adaptations should just never happen as they always get fucked up in the end.

So if the storyline is generic and tedious,  acting is bad, the costumes suck and the overall look of the film is ass, surely the martial arts must be good as it’s a key element of Tekken?  Well, you’d be wrong in thinking so as the combat in this film is a poorly choreographed, overdone mess.  Where’s Woo-ping Yuen when you need him?  In conclusion, this film is a sad affair and further proof that video-game film adaptations should never be attempted in the first place.

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